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Monday, February 23, 2015

Developer's notes V. Custom watch faces for Android Wear with OpenGL ES 2.0

As soon as Google announced possibility to create custom watch faces with new Android 5.0 for Android Wear, we’ve ordered brand new ASUS ZenWatch to develop watch face (I believe nothing can beat quality of this device for its price). We decided not to port any of existing live wallpapers to Android Wear but to create some completely new scene for it. This resulted in creating Axiom Watch Faces app which consists of 5 digital watch faces, implemented in 3D with OpenGL ES 2.0.

Saturday, November 16, 2013

Developer's notes IV. Presets for screen recording in Android 4.4 KitKat

One of the most useful Android 4.4 features for me is screen recording. This allows us to record videos of live wallpapers and upload them to YouTube. Before this we had to record videos either with camcorder (looks quite blurry) or from emulator (low-res and a bit laggy). So right after updating my Nexus 7 (1st gen) and Nexus 10 to Android KitKat I've decided to try this feature out.

Wednesday, October 16, 2013

Developer's notes III. Simple DOF effect with OpenGL ES 2.0

Idea came from some video which was inspired by design of Deus Ex: Human Revolution, namely design elements with broken glass shards. In a few days we've completed final vision of scene and implemented first version of live wallpaper in one weekend. As result of this work we proudly present Shattered Glass 3D Live Wallpaper. In this article we will explain rendering techniques used in creation of this live wallpaper.

Sunday, September 15, 2013

Android KitKat 3D Live Wallpaper

We are glad to introduce you our new live wallpaper - 'Android KitKat 3D' which is dedicated to the upcoming version of Android 4.4.
As usual, the whole picture is fully 3D, and it has the following features:
   - Android figure can either stand or lay;
   - figure can be bitten representing your battery level;
   - customizable background colors and gradients.

It is completely free and ad-free, go get it on Google Play.

Saturday, August 10, 2013

Developer's notes II. ETC2 texture compression in OpenGL ES 3.0

The most recent Android version 4.3 has been released a few weeks ago. Even long before final release there has been a few leaked ROMs around - first for Samsung Galaxy S4, and then for Nexus 4. In both of these ROMs I've found libraries for OpenGL ES 3.0 which was extremely good news - rumors about March demo of OpenGL ES 3.0 on HTC One working on native libraries were true. As well as rumors for support of Bluetooth Low Energy were true, too.
So after receiving OTA updates on Nexus 10 and Nexus 4 I've decided to try this goodness out. (Nexus 7 received update with almost one week delay but I didn't care about this, I'll explain later why).